forwardSplineHeading

fun forwardSplineHeading(ds: Double, heading: Rotation2d, velConstraintOverride: VelConstraint? = null, accelConstraintOverride: AccelConstraint? = null): TrajectoryActionBuilder
fun forwardSplineHeading(ds: Double, heading: Double, velConstraintOverride: VelConstraint? = null, accelConstraintOverride: AccelConstraint? = null): TrajectoryActionBuilder

Adds a line segment that goes forward ds, changing heading from current to heading using spline interpolation.