TrajectoryActionBuilder
constructor(turnActionFactory: TurnActionFactory, trajectoryActionFactory: TrajectoryActionFactory, trajectoryBuilderParams: TrajectoryBuilderParams, beginPose: Pose2d, beginEndVel: Double, baseTurnConstraints: TurnConstraints, baseVelConstraint: VelConstraint, baseAccelConstraint: AccelConstraint, poseMap: PoseMap = IdentityPoseMap)